Current Projects

The Senior Design Showcase is a semi-annual event at the College of Engineering & Computing that features ideas conceptualized and built by more than 400 senior engineering and computer science students every semester, and brings nearly 1,000 attendees, including our partners from industry and community.

This Spring nearly 580 seniors, working in teams of two to six, created solutions for problems faced by the industry or community.


Biomedical Engineering Senior Projects

BME Team 1: Rehabilihand

Continuous Passive Motion (CPM) device to complement a therapy for recovering stroke patients.

BME Team 2: The Hayden II 3-D Printed Prosthetic Hand
BME Team 3: Finger+: Modular 3D-Printed Partial Hand Prosthetic

A universal prosthetic that will be adjustable for varying amputation and hand dimensions. Affordable for economically challenged populations.

BME Team 4: Improvement of Test Fixture for Stent Graft Deployment
BME Team 5: Physiological Device for the Detection of Venous Thrombosis

Thermal imaging device with integrated software for a routine self-surveillance of possible physiological disorders which manifest as an analytically recognizable fluctuation of surface skin temperature distribution, such as in Deep Vein Thrombosis.

BME Team 6: Dermal Resurfacing Attachment for Measuring Speed

An attachment for monitoring the speed of the Renuvion handpiece as it moves across the skin during resurfacing procedures.

BME Team 7: Emergency Cervical Collar

Emergency cervical collar with XPF auxetic foam that limits the head and neck range of motion.

BME Team 8: Near-Zero Power Implantable EEG Monitoring Device

The team has developed a near-zero power radio frequency implantable Electroencephalography (EEG) recording device that will record the electrical activity of the brain for the purpose of monitoring epileptic seizures. A previously designed antenna was implemented by advancing antenna topologies, surface-assembled diode and matching networks, and low-impedance graphene-PEDOT-PSS electrodes.

BME Team 9: Dental Composite Warmer, Heating Dispenser and Base

A set of devices (dispenser, extrudes the dental composite, and a base) heat dental composite carpules to a set temperature (150 F) in order to increase the malleability of the dental resin; therefore, reducing the occurrence of micro-leakage which is known to cause an increase in bacterial infections post dental filling procedures where composite resin is used.

BME Team 10: Lower Limb Weight Adjustment Accessory

A device that can increase the weight of a lower limb amputee’s prosthetic socket in a convenient and affordable manner.

BME Team 11: Islet Cell Concentrator

Continuous centrifuge that allows for the separation of islet cells for transplantation into Type 1 Diabetic patients. 

BME Team 12: Bouquet Speculum

Novel speculum design that will allow healthcare providers to detect and subsequently treat cervical cancer more efficiently, while improving the patient experience.

Civil Engineering Senior Project

In spring 2021 all seven civil engineering senior design project teams are assigned to work on a real-world civil engineering project that aims to address traffic operational deficiencies, pedestrian crossing needs, and a speed reduction at the intersection of Coral Way (State Road 972), SW 15 Road, and SW 3 Avenue in Miami, Florida. The project proposes a modern roundabout to enhance safety and mobility for pedestrians, bicyclists, motorists, and transit users. While all seven teams have been working on the same, real-world community project, each team employs different approaches in their planning and design, creates diverse set of solutions and manages separate project schedule and timeline. These teams with their adopted corporate names are: South Pro Engineering, RAPID Engineering, Diamond Hands, Inc., Roundabout Redesign, JOCAH Engineering, Inc., Terra Associates, JAE Engineering.

Construction Management Senior Project

In spring 2021 there are eight construction management student teams. Seven of these teams are responding to a bid proposal for the construction of Quint Collection, a luxury waterfront residence complex in Hollywood, Florida. All these proposals will demonstrate how each team plans to overcome challenges to complete the project safely, on-time and in a cost-effective manner, according to contract documents. These teams with their adopted corporate titles are: AVERY Construction, S & P Construction, New Age Construction, DN Construction, M.I.A Construction, JT Construction, Integrity Construction.

The Pinnacle Group is presenting their proposal in response to an RFP call held by 2021 ABC Construction Management Competition. The competition entails the construction of a 16-story multiuse building and garage in Dallas, Texas.

All of these proposals will demonstrate how each team plans to overcome challenges to complete the project safely, on-time and in a cost-effective manner, according to contract documents.

Computing and Information Sciences Senior Projects

CS TEAM 1: Agineek (Previously Skillcourt)

Agineek –previously Skillcourt– is a two-part soccer training system including a mobile application that uses hit-detecting pads and a website with an integrated dashboard that has an intuitive and visual approach to performance analysis. The system is designed to help coaches manage/monitor their players and those players track their progress/improve their skills.        


The focus of the ANAnSI team is to map the ANAnSI data structure to the TimeML data structures. This entails the creation of parsers for different file types in order to extract the information needed to map data accordingly. With this mapping, it will be possible to translate TimeML text into ANAnSI format in order to be manipulated and used for timeline extraction.

CS TEAM 3: Baby Feed

Baby Feed is an application that can quickly and easily evaluate an infant diet, using a short questionnaire, provide immediate feedback for healthcare professionals to discuss with parents, offer diet recommendations for infants, and allow parents to track adherence to these recommendations with the ultimate goal of improving the infant’s diet.


BBQUDA, the Biscayne Bay Quality of Underwater Data Analytics project, is an application designed to assist researchers in making missions and collecting/displaying data related to the health of underwater ecosystems.

CS TEAM 5: ComboCounter Heavy Bag Project

ComboCounter is a computer program with the goal of assisting training gym goers in measuring progress over time. In particular, users can test their strength, speed, and endurance by utilizing ComboCounter’s punching bag. Users will also have access to past sessions to see how they have progressed over time and set goals for future sessions.

CS TEAM 6: Cyfinder

The main purpose of the CyFinder is to process biological networks that are imported in the form of graphs where each node represents a protein or gene, and each edge represents the interactivity of the objects.

CS TEAM 7: Data Labeling by Active Learning

The US Patent & Trademark Office (USPTO) tracks economic activity as well as internal and external resources allocation. Patent landscaping counts the number of patents that have been issued or applied in a particular technology area. At present it is a laborious, tedious, and time-consuming manual process; automated approaches to patent landscaping would be of significant benefit to USPTO economists and analysts. This web application will be used in an NSF-funded collaboration with USPTO to automate patent landscaping.        

CS TEAM 9: Diet Therapy App

The Diet Therapy app is a contemporary mobile app that is designed to encompass all aspects of maintaining a healthy body. Essentially, the app is an all-in-one approach to combine nutrition, diet behavior, exercise, consumer knowledge on groceries, and healthy alternatives when ordering food. In addition to the app’s benefits, clients would be able to consult with a nutritionist to discuss a personalized plan to help clients lead a healthier lifestyle. With just a little bit of informantion about the clients’ current health and lifestyle choices, the user can then begin their journey to a healthier body.

CS TEAM 11: Dr. Horticulture

Dr. Horticulture is an IOS app that uses image processing to solve the issue of plant over fertilization. The app does this by taking a user-uploaded image and processing it to get an index value that represents the normalized difference vegetation index (NDVI) of the plant’s leaves. Along with the research developed by Dr. Khoddamzadeh, it can accurately give feedback as to how much fertilizer the plant needs, if any. The domain of the app is in potted flowering plants at the moment; however, more plants will be introduced in the future with the end goal to stop fertilizer runoff and the contamination of water due to algal blooms caused by the fertilizer.

CS TEAM 15: Gamification of an LMS app

This app is a gamified learning management system where Facebook users can access educational courses of interest at no additional cost. Anybody with a Facebook account can gain access to it, but our intended audience is individuals in underdeveloped countries where they can’t afford to pay educational expenses or data costs. Users can also compete with their peers for points and rewards based on their performance in the course, making the learning process a much more interactive and enjoyable experience.

CS TEAM 16: jTLEX: A Java Library for Timeline Extraction

JTlex is a Java library for TLEX (TimeLine Extraction), a new technique for extracting timelines from natural language texts that have been annotated with the TimeML markup language.

CS TEAM 17: MathBotics

MathBotics is a robotics learning application designed for K-12 students. The platform will serve as a portal for educators and students to interact with courses and learning materials. Educators will have the ability to create their own course based on lessons provided by an administrator. It is designed for students to learn math and robotics in a fun and interactive way.

CS TEAM 18: Mitigating the Impacts of COVID-19

The Mitigating the Impacts of Covid-19 team has created the Community-Connect forum; a fully featured forum about health and the community’s response to Covid-19. This forum is designed for users that range from medical professionals to ordinary locals. Users can discuss trending topics regarding the health community while maintaining social functions such as likes, favoriting, subscriptions, and polling. With AI-powered local news, trends and guides integrated, Community-Connect can be your one place to go for Covid-19 related discussion and information. Community-Connect is powered by many popular technologies such as Elasticsearch, Docker, Django and React.JS.

CS TEAM 19: Pediatric Emergency Medicine App

Pediatric Emergency Medicine (PEM) App is designed for healthcare workers that provide acute care to sick and injured children. The app will provide updated medical information quickly and clearly for the common medical emergencies that are seen in emergency departments and urgent care settings.

CS TEAM 20: Pet Care

The project is a mobile application that serves to be an all-around tool for pet owners. You will be able to chat with veterinarians, view your lab results, and go through training videos; all tailored to your pet’s needs.

CS TEAM 21: Snack-ability

Snackability is an app to help keep track of the snacks you eat on a daily basis. The app aims to gamify healthy snacking habits by awarding points based on the snacks you eat, setting goals, and representing your snack consumption via graphs.

CS TEAM 22: The Robotics Academy

The Robotics Academy website has three components: Immersive Learning, where instructors will post courses for students; Innovation Network, where users can ask questions or look for articles; and Automation Marketplace, where users can search for available jobs.

CS TEAM 23: VIRS - Vocabulary in Reading Studies

VIRS is a web app which facilitates learning of new languages through analysis of text and gathering of data which is then displayed to the user. This data is important to the user as it categorizes words in the text and gives priority to more popular words. The user then knows which words to use more; therefore, making it easier to apply them in a conversation. The user can then test their knowledge of the “Essential Word List” to improve fluency.

CS TEAM 24: Voice-Controlled VR Application (Voice VR)

This is a virtual reality project that enables users to interact with the environment via voice commands. This platform is intended to be used in mobile platforms as well as desktop applications.

CS TEAM 25: Volunteer Attendance System (VAS) - Part 2

The purpose of Volunteer Attendance System (VAS) is to monitor the schools, school personnel, and volunteers participating in FIU’s Knight Foundation School of Computing and Information Sciences, Computer Science First outreach program (otherwise known as UPE Ignite). VAS aims to provide a centralized interface for administrators to oversee the teams of volunteers that are assigned to K-12 schools and their times during which they will be helping students with their first steps into the field of coding.

Electrical and Computing Engineering Senior Projects

ECE TEAM 1: Desk Vacancy System

This research proposes the feasibility of a system capable of updating study area vacancies in real time across the campus, facilitating an efficient and time-saving process to the way the students find appropriate study space in campus. Looking for an empty desk is paramount to this project’s objective. The system is intended to minimize the time students spend walking across campus, via the mobile application and sensor devices, which will be placed on desks and chairs across the campus. The team proposes a system using ultrasonic sensors to detect occupancy or vacancy combined with a microcomputer capable of updating the data to a cloud server. From the server, the data is then uploaded to a mobile application, available on IOS and Android. Such a system would then make students aware of vacant desks in the campus.

ECE TEAM 2: Robotic Arm Continuous Fiber Extruding End Effector: Wireless System Controls

Our research focuses on developing a Robot Arm End Effector Continuous Fiber Glass Extruder that can be used to prototype models using computer-aided manufacturing techniques and software. The robotic arm allows for non-uniform modeling through the manipulation of several axes of rotation. The extruder uses continuous fiberglass strands coated in resin as a filament for additive manufacturing. We used client surveys, additive manufacturing research, robotic arm manipulation training, and weeks of computer-aided manufacturing software exercises at FIU’s Robotics and Digital Fabrication (RDF) Lab. A research document, containing the abstracts of several academic and industry research into additive manufacturing, robotics, fiberglass, and toolpath generation, was compounded and utilized as guidelines for the development of the end effector. Risk analysis, design process review, and research into similar extruder products yielded that a continuous fiberglass extruder could be created using external feeding motors controlled by a microcontroller attached to the robotic arm. Existing extruder products and projects were deconstructed, inspected, analyzed, and reconstructed into conceptual fiberglass extruders. In conclusion, a Robot Arm Effector Continuous Fiberglass Extruder was created that could produce non-uniformed models with increased scalability compared to traditional additive manufacturing technology.

ECE TEAM 3: Car Enhancement System Application (CESA)

CESA is a niche product with superior functionality. Our implementation will make collecting vehicle data revolutionary. Our design makes it easy for anyone to collect data and analyze it quickly. CESA includes a gyroscope for the collection of orientation data of the vehicle. Also, a GPS for real-time geo-mapping of CESA’s location is incorporated to give a real-time tracking of the vehicle. The team has completed all the research necessary for our first milestone. The next phase is physical implementation, where we will have a device that can interface with the vehicle, gather, and transmit data. The design and development of the enclosure for our device are in the process.

ECE TEAM 4: Water Wand IoT: A Citizen-Science Flood Monitoring Device

One of the significant issues we face after floods or heavy downpour of rain showers is stagnant water in neighborhoods, agricultural land, etc. This standing water can be a major environment hazard and cause diseases. After conducting a thorough background check of previous projects related to our device, we propose a water wand that will help citizens by estimating the water levels, turbidity level, salinity, pH, and temperature of flood zones, subsequently keeping them from any harmful conditions.

ECE TEAM 5: Water Wand IoT Application

It is well known that in the past few years, flooding in South Florida has become a notable issue as sea levels continue to rise. In turn, this has had devastating effects in various areas of South Florida. Florida International University (FIU) is in constant pursuit of innovation that aims to aid and revolutionize not only the local community, but also the world. As students we felt the need to work on this mission. Our project addresses the necessity of a technology that can measure water level rise easily with a way or monitoring this data accurately. As a result, the team proposes to develop an application for the Water Wand IoT, with the ability to collect real time flooding data by using Bluetooth and a data storage cloud. To demonstrate the capabilities of the Water Wand IoT, the team presents an application that involves monitoring flooding data, using Citizen Science. Citizen Science is a collection of research, conducted by amateur scientists, meaning, anyone can be part of the process of data collection. This is achieved by incorporating Bluetooth capabilities and location technology to map out the various testing points. This will all contribute to a more sustainable future.

ECE TEAM 6: Smart Spoon

People with Parkinson’s disease experience severe tremors that make it difficult for them to grip something with their hands. They rely on their surroundings and the people support them, because it is not easy to control their bodies. Mobility constraints that incapacitate these patients to have a meal on their own is one of the main challenges that comes with Parkinson’s disease symptoms. The smart Parkinson’s spoon has been designed to address this challenge. The purpose of this project was to maintain the spoon still in the upward position such that while eating, one would not drop. The X-axis and Y-axis for the movement of the spoon are the measurements taken into consideration. The idea promotes the spoon to move upward direction as the patient unintentionally moves his/her hand in a downward direction. Similarly, the spoon will move to the left when the patient’s hand turns toward the right (or vice versa). In this report, we discuss the progress of the project with respect to hardware and software parts as well as its progression toward completion. Individual participation of members will also be shared along with some of the main challenges we faced during the development process of our project.

ECE TEAM 7: The Enhanced Smart Mirror with Integrated IoT Device Management and Unique Modules

Today, complex technological devices are integrated into common house objects that turned them into various tools for information. This integration has been convenient for the users but has also distracted and disorganized us. Everything from computers, phones to televisions, and even refrigerators have now become centers of information. These different platforms in everyday life can be overwhelming and often not as convenient as previously intended. By tackling this inconvenience present at homes worldwide our goal is to set a standard for a user-friendly, efficient, and reliable source for information. Instead of having users waste their time shuffling through various devices to find what they are looking for, we propose to place it in an undeniable and convenient place for them. The information we seek to present to the user is that of most importance to them, and we plan to do it in the most convenient way possible. Through a centralized smart mirror at home, we can achieve our goals. Smart mirrors have integrated technology that make them more than just a standard mirror. These intelligent mirrors are known for having a variety of different uses and intentions. We will use the concept of smart mirrors as a convenient place for users to locate all the information they need, whether it is their calendar, security camera feeds, or the weather report. We plan to make this mirror the next standard for the most convenient, useful, and necessary home appliance.

ECE TEAM 8: Low-Cost Pellet Extruder

The world of 3D printing is continuously advancing toward more efficient ways to create stunning objects. With the improvements in technology, the cost of purchasing said technology increases as well. The project aims to create a Low-Cost Pellet Extruder that will allow a robotic arm to 3D print at an affordable cost. To accomplish this task, we first must break down the Pellet Extruder into three main components. Firstly, the spindle; this device’s primary function controls the rate at which the material’s extrusion occurs. Secondly, as the pellets travel down the extruder head’s nozzle, the heating system is applied to melt the pellets into a more malleable form. Thirdly, the feeding system ensures that the extruder has pellets. These components make up most of the pellet extruder.

Induction heating is used as it is the most efficient way to heat the pellets evenly as it travels down. Lastly, the feeding system uses a vacuum that absorbs the pellets when a sensor within the extruder notifies the vacuum that it is full and stop getting pellets. In conclusion, the proposed project is an affordable alternative to 3D printing with a robotic arm that involves three significant components. The project should open the way for many more companies and institutions to experiment with 3D printing.

ECE TEAM 9: Material Handler Robot

Many small and large business owners are looking for better management of warehouse inventories. When it comes to retail, there are many “hot” items that an owner would like to keep selling, and never run out. But it is often hard to accomplish this objective when the inventory list gets extensive to include more than in demand products. The study of material handling was done to help retail stores and warehouses to meet their goals for in demand items. In this context, a material handling robot is defined as an autonomous helper which keeps track of inventory through by using of a cloud database technology. In order to help business owners with their inventory management, a comprehensive study of material handling robots was made. Many of the main materials were gathered to make the project possible. The key components that made up the project involve a good microcomputer to program the robot, a sturdy chassis to support the weight of the materials being picked up, and lastly, a quality camera to recognize in shelf items. The results of the project include a good computer vision recognition system, with the ability to store recorded data into a cloud database which can be accessed at any time.

ECE TEAM 10: Exit Locator

Quick evacuations are an important part of firefighter safety and training. Whether escaping a collapsing building, carrying a burn victim or an empty oxygen tank, lives are at risk when disoriented firefighters can’t find their way in an environment with low visibility and high stakes. The current exit location system that firefighters are using is inefficient and bulky, resulting in a low maneuverability and limited access when on a rescue mission. This proposal outlines the details of a new Exit Locator system that will utilize today’s technology where it should have been all along on the front lines of saving lives.

Extensive research was conducted to determine a method most suitable for implementing a solution to this problem. Overwhelming evidence suggests that a data processing central unit and a receiving, handheld LED dial, would be the best design for the Exit Locator system. This arrangement utilizes the mobility allowed by radio frequency communication to send and receive simple numerical data in between both units. The handheld unit will receive a transmission that envelopes the direction of the nearest exit and transforms this signal to be displayed by an LED light on a dial around the firefighter’s pressure readout. The handheld unit will simultaneously transmit locational data to the central unit where it will be used to refresh the direction of the exit. Specific design limitations, objectives, and outcomes are described to ensure clarity and feasibility moving forward. In summary, the two units will make up a durable, low-overhead system that will be a reliably direct firefighters and burn victims to safety.

ECE TEAM 11: Memor-E Reminder Board

Memor-E is a device engineered to assist elders suffering from dementia. An estimated 10% of the entire United States population (ages 65 and older) suffer from Alzheimer’s dementia. While the device does not cure or treat memory loss, it aims to assist patients who struggle with this condition and alleviate some of their caregivers’ enormous burden. Memor-E reminder board is a smart device that will provide reminders and daily memory loss tasks to go about their day more comfortably. The device will be entirely hands-free from the patient and solely controlled by their caregiver via a Wi-Fi connection and an app. Memor-E would be easy to use and have low power consumption, allowing for 24/7 use.

ECE TEAM 12: Pet Feeder System

Pets have several benefits: They relieve feelings of anxiety, nervousness, sadness, loneliness, boost workout and playfulness, and can help children grow up more secure and active. However, we live in a fast-moving world where everyone is busy with their commitments and having a pet can be a liability to the owner of the pet. The dilemma emerges when the owner must temporarily leave his/her pet for a period, and nobody can watch them over. We propose a device that can feed the animal automatically without the owner being present. The Pet Feeder system is an Arduino-based device that will automatically serve foods timely to pets when the owner is away. The pet feeder system has a real-time clock module for setting the date and time on which the pet should be given food. So, according to the pet eating schedule, this system will fill the food bowl automatically.

ECE TEAM 13: Infrared Electronic Shooting Game

One of the many purposes of computing systems is that of entertainment. As a result, we are making a game for entertainment purposes. The game consists of an infrared gun that sends a signal to the receiver and shows whether a particular target was hit or not. This machine is entertaining, but it has some issues regarding its range and current sensitivity. As transmitting and receiving phenomena are included in this project, there is a range between the infrared emitter and receiver that cannot be exceeded. If the gamer is out of the receiver’s range, the receiver won’t pick up that signal, and it will not send the hit target signal to the central controller.

ECE TEAM 14: Empty Bottle, Can, Tin Sorting for Recycling using Microcontroller

Material consumption has increased over the period, which has a proportional effect on the amount of waste output. However, there are rules and regulations, which allow individuals to dispose their waste correctly based on the trash/recycling material. The system leads to high pressure on sorting systems designed for the initial sorting of materials in recycling centers. To solve this problem and help promote recycling, our team has proposed an Empty Bottle & Can/Tin Sorting, which will determine and separate metals and non-metals by using sensors on the conveyor belt.

ECE TEAM 15: Headcap Solar Mobile Charger

Technological innovations are helping us live a life with ease and comfort and solving many of our problems. Nowadays, people cannot live without their mobile phones. People use their mobile phones not only to make a call but also to run their businesses. We proposed a head cap mobile charger that is user-friendly, easy to carry and will help charge user’s mobile by using solar energy. It does not have any specific operating environment; it can be used anywhere as a power backup system for smartphone devices. The charger in which solar electro voltaic panels are embedded at the cap head takes energy from sunlight and there is a circuit that transforms this AC voltage into DC voltage.

ECE TEAM 16: Biometric Security Storage

The fundamental aspect of security storage has always been to protect data or property against unauthorized disclosure, modification, or destruction while allowing access to authorized users. Biometric Security Storage is a smart security storage device that grants access through a biometric procedure rather than a passkey or physical key. The user will have to download the application on an internet infiltrated device (LTE or Wi-Fi), with Bluetooth compatibility to connect to the secure storage application. The application will assign them to our storage box and request to add a fingerprint or face ID. Once the user has registered their biometrics to the application, they will gain unlock/lock level of access to the assigned storage.

ECE TEAM 17: Water Wand IoT Conductivity Sensor

In previous semesters, a conductivity-based sensor project, Water Wand IoT, has proven to be expensive. This semester, we made changes to the sensor to make it low-cost and easily replicable. To accomplish this, the team chose to build a conductivity sensor incorporating a 555-timer based circuit and a Raspberry Pi 4. The idea was to use the 555 IC to produce a frequency that is inversely proportional to the resistance of the solution provided when two titanium rods are submerged as the conductivity probe. The value would be directly proportional to the solution’s conductivity, which provides a measure of the liquid’s salinity and other potential dissolved chemicals. These values are then recorded using the Raspberry Pi 4, where then temperature is also accounted for and calculated, and the final output is the conductivity values of the solution.

ECE TEAM 18: Multi-Key System

Theft is an ever-present issue in any society. As a result, we came up with a concept of smart door locks that will be regulated by the smartphone application to protect the public. It is very difficult to take control of multiple keys to lock the door and it is a very daunting process. Our solution is a smart lock that will lock and unlock passwords from your cell phones, and this password will automatically change every time. Our multi-key system will keep the user safe from worrying about misplaced keys. It will also allow one key to open many different locks which will help prevent thefts, because only the owner can operate the system. We can implement our sensible door lock at offices, homes, hospitals, shopping malls, schools, etc. You would be able to navigate it from your Bluetooth or mobile apps.

ECE TEAM 19: Pillow Alarm Clock System

Owing to a hectic lifestyle, individuals experience challenges in maintaining their schedules and routine. In addition, they cannot sustain a balanced lifestyle. People are currently utilizing numerous smartphone apps and alarm systems to manage and balance their lives; however, they may not be efficiently using these apps and alarm systems. Additionally, at the sound of an alarm, people do not get up; they click the snooze button instead. For that reason, we propose the use of a pillow with sensors mounted on it. When the pillow begins to vibrate, one will be able to wake up, and when a person sleeps again, the pillow will again vibrate. Since there is no snooze button, consumers would be able to utilize this device more efficiently. Simply put, individuals would be willing to follow their routines more efficiently as this product would encourage them to wake up promptly, have a healthier lifestyle, and have a better emotional and physical wellbeing. 

ECE TEAM 20: OnlySense - A Universal Digital Sensor for Remote Monitoring

Wireless IoT is the fastest growing field in electrical and computer engineering by a large margin. OnlySense aims to make IoT more portable by eliminating extra wires by transmitting sensor data wirelessly. This sensor will transmit via 900 MHz radio waves, to a radio frequency (RF) transceiver onboard a gateway to be transmitted to a server database. OnlySense has multiple I/O ports with a plug-and-play design for any digital sensor on the market. When these sensors read high, our sensor will transmit the required signal to be acquired by the transceiver used on the gateway. OnlySense will have multiple SKUs leaving the option for 1, 3, or 5 digital I/O on board. The market for OnlySense is for engineers and non-engineers who want to implement easier wireless sensors, leaving more time for other projects and less worry about implementation.

ECE TEAM 21: Smart Networked Trashcan

It is no secret that developing and developed countries produce an excessive amount of waste each year without appropriate management. This research examines the possibility of building a device that alerts users when the trashcan is full and time to dispose of waste. The Smart Networked Trashcan (SNTC) is a design that aims to revolutionize the world. Our team proposes a project where trashcans form an ad-hoc network that sends information to the cloud to allow management to check trashcans’ status at different locations. With this idea in mind, the smart trashcan promotes recycling and better monitoring, which leads to a more sustainable environment.

ECE TEAM 22: Home Security and Automation System

Security and home automation has had a significant impact on society for the past decades. It all started when Marie Van Brittan Brown was concerned for her safety in a dangerous town in New York. We decided to take this idea and apply it for the Home Security and Automation System. Florida International University is one of the most recognizable organizations in pursuit of innovations that aim to revolutionize our technological world. As seniors, our team was given the opportunity to continue this mission of improvising and creating new designs, leading to this project’s development. Our project addresses the need for security in homes and aims to provide technical innovations for safety and usefulness to society. To demonstrate such practice, the team presents a complete system, including surveillance cameras, and facial recognition door locks, all within the use of a Raspberry Pi. The final design will improvise on pre-existing security systems by having a smart door lock that will be authenticated by facial recognition, and a surveillance system that users have in the entrance of their home. While having the ability to innovate and create new designs, the team will also consider the safety of the user and the environment, which is the key to tomorrow’s technology.

ECE TEAM 23: Handicapped Alerting and Service System

Today’s designs and innovations play a role in solving problems that lead a life of ease and comfort. Our Handicapped Alerting and Service System is designed especially for people who face difficulties in everyday tasks due to their disabilities. The project is designed to help blind people identify places around them and make them feel comfortable when doing their work alone without the need of someone’s assistance. The main problem to solve here is to determine how a blind person can tell if there is someone calling them, knocking at the door or if there is any emergency occurring. For this reason, we will be designing a device that is affordable, portable, and easy to use. This project will be very convenient for blind people by offering them the chance to depend on themselves when doing different daily tasks.

ECE TEAM 24: Smart Gardening Bot

In this project, we have designed a gardener assistant robot which will protect the garden from intruders or animals, and from drought by measuring the soil moisture in the garden surface. In the United States, about 24% crops go to waste due to drought every year. As a result, projects like the one we propose could be in high demand. This project will work as an assistant gardener to the homeowner or garden caretaker and free the user from needing to look after the garden constantly.

ECE TEAM 25: Smart Safe Power Socket System

Smart Safe Power Socket System (SSPSS) is a project designed to eliminate problems regarding safety and efficiency of electrical outlets, such as in cases where load exceeding the current limit, heating up and catching a fire. The project also aims to minimize the power consumption by switching off the loads, which are not necessary at a time, and detecting the parameters that are also the cause of appliance failure. After the detailed study and research, a generic prototype of the project has been designed and sensors were implemented. The present results are satisfying because the sensors are sensing the humidity and temperature with accuracy.

ECE TEAM 26: Sign Language Translator via Hand

Sign Language Translator via Hand is designed to help the deaf community to communicate and interact with their nearby surroundings. The project aims to convert the alphabetical symbols conceived from glove’s hand movements to the text to be shown on the screen and raise the sound based on the hand’s movements. There are five sensors and an accelerometer used for sensing the hand movement. So far, there are a few symbols represented by the algorithm that was quite easy. But there was also a difficulty in distinguishing the letters which are similar in appearance. The earlier prototype was not efficient enough to represent those letters. This problem was solved by using a metallic strip between fingers to detect gap. The continuous update in data set for each symbol increased the accuracy.

ECE TEAM 27: Forest Smoke and Fire Detector

Forests are a vital ingredient of our nature, and over time, it is becoming more difficult to protect them, mainly from fire. The main reasons behind this issue are lack of knowledge and vast area coverage. Hence, there is a dire need for an automated system that can not only detect smoke and fire in the forests but also inform the relevant authorities about it. For this purpose, we proposed a system, involving ZigBee that can send the signal to the relevant authority whenever it detects a smoke or fire so that necessary actions can be taken.

ECE TEAM 28: Control Car Using Hand Movement

In warehouses there are many containers and employees are moving them from one place to another. One might think that it is not a difficult task, but when the workload increases in size and weight, the task becomes more difficult. To make the task easier and improve the mobility in the warehouse, we designed a gesture-controlled car that can move and detect obstacles while moving from one place to another. Our system is a cost-efficient solution because it simplifies the task for the people involved in performing it. The network comprising the car consists of ultrasonic sensors, wheels, and there is a communication channel for better efficiency. This is a product that is meant to ease the work not only in offices but also in homes.

ECE TEAM 29: Autonomous Personal Assistant Drone (APAD)

You’re with your friends or family, having fun outside. You want to take a wide-angle picture with everyone in the group. You can either have one of the group members take it and not be in the photo or ask a stranger who could take bad quality picture. A selfie stick might help, but the angles could be odd and not natural. How about a video of you or a group doing an activity? Suppose you have enough to buy an expensive drone that can take pictures and videos, but now you also must learn how to control it and fly it. Even if it’s a smart drone that can fly itself, you just wasted a lot of money! Our proposed product aims to solve these issues. Our project is to make a personal drone assistant that can follow you and take voice commands. The drone can take pictures and videos while the user enjoys his/her activities without worrying about the drone. The app lets the user customize the voice commands, show a live video feed, and manually control it. Face tracking and voice recognition make this drone hands-free and easy for everyone to use.

ECE TEAM 30: Air Quality Monitoring

Liquid petroleum gas (LPG) is used for both residential and commercial applications. When using LPGs there is a chance of leakage. The Air Quality Monitoring System for buildings not only measures the Carbon Dioxide (CO2) level in the air, but also measures the level of LPGs, humidity, and temperature both inside the building. The feedback is used to give a larger picture of the type of pollution is present in the building. The product is best implemented in the places where people work, or it can be a central system for a residential building to keep the people safe and help them in case of any emergency. People who are living in their homes or go to their offices need to protect themselves from dangers of gas leakage or smoke.

ECE TEAM 31: Waste Monitoring System

As recent years have shown, the digital era is only accelerating toward its full strength. It is time for waste collection to follow suit. This proposal displays the needed functionality provided by a system to monitor various waste collection parameters. It has been recently observed that a considerable amount of the methane that is produced by waste is toxic and harmful to the environment. Our cost-effective solution aims to resolve this issue by implementing a waste monitoring system that utilizes multiple sensors in order to detect methane concentrations. Some of these parameters involve the applicability of gas, light and proximity sensors along with accelerometer and GPS. The collected data is pushed over to a database where it can further be analyzed to determine whether or not there is an environmental hazard.

ECE TEAM 32: Robotic Arm Continuous Fiber Extruding End Effector: Peripheral Hardware Controller

The purpose of this project is to develop a universally compatible end effector or accessory which can be attached to robotic arms, with the purpose of allowing non-linear, non-planar 3D printing. This means allowing for freedom of movement of the robotic arm as it prints the structure, and also for the capacity to print in other directions than strictly top-down. Such an end-effector could then be used to automate manufacture in a number of fields, for example in the nautical field, in particular allowing for the quick production of customized parts without requiring expensive molds.

ECE TEAM 33: FoodTags

Food is one of the most important resources universally needed for survival. However, large amounts of food continue to be thrown away due to factors such as expiration, cosmetic imperfections, and overstocking of products. To help combat this problem, we propose FoodTags. FoodTags is used to measure how fresh food is by using temperature and humidity sensors of the external environment. The full system consists of two main components, a small hardware IoT tag and a receiving smartphone application. The hardware does the sensing without needing to draw power from an external battery, taking advantage of flexible circuitry to conform to various types of food packaging easily. The software application can serve as an analytics platform for this data, telling the users about their food status based on the sensor data and showing historical sensor data. This product can inform consumers about the status of their food, as well as serving as an analytics platform for shipping companies to understand where food is eventually spoiled throughout different shipping routes. This product could save companies millions and inform consumers to make sure that they do not waste food, pushing for a more sustainable future.

ECE TEAM 34: SPPot: Smart Plant Watering and Monitoring System

Gardening has always been a popular activity many people adopt as a stress-free, calming experience. One of the responsibilities that come with gardening is understanding the plant’s watering cycles and needs. The SPPot is an idea that our team has developed that will automatically water the plant, and monitor conditions in the soil by an app. The project needed to be understood to the full extent, so we needed to research how we can effectively develop our product. We needed to understand the risks, market our pot, assess its feasibility, and establish a background for our product. We also needed to apply the correct intellectual property considerations, standards, globalizing our product, and ensure that we follow our product’s critical reviews to be successful. Establishing a budget and plan of action allowed us to understand what we can afford to build the Smart Plant Pot. In conclusion, our proposal outlines the essential steps that we need to take when we finally begin designing the Smart Plant Pot.

ECE TEAM 35: Control and Security Over Voice

As technology improves day by day, individuals are becoming more adapted to the use of science and technology to change their lifestyles. All businesses in different industries are trying hard to make their products intelligent and easy to use, which has become a standard. Our project is a smart home automation system in which users can use their voices to control the electrical devices to turn off TV or lock/unlock the doors. The disabled people may also be interested in this type of system because this system works on voice recognition. The system also involves a security feature consisting of a smoke detector that notifies the user in the event of a fire. It is a fully automated system that considers the consumer’s comfort. Using a VR shield and Arduino control unit makes the system efficient and user-friendly, giving the product an attractive appearance. It includes a voice recognition shield control board that detects user voices and directs the information towards the Arduino control unit which programs and performs the instructions accordingly. Users can use this system to control home lights, doors, and all other appliances. This is an energy-efficient system developed to comply with the international safety and stability standards of IEEE and ISO.

Environmental Engineering Senior Project

ENV TEAM 1: Design of gas collection system from a municipal solid waste landfill for energy recovery
ENV TEAM 2: Design of stormwater management for an agricultural area in near Lake Okeechobee
ENV TEAM 3: Design of biosolids management system for increasing utilization and reducing cost for Miami-Dade Water and Sewer Department (MDWASD)
ENV TEAM 4: Capturing and treating water (containing PFAS and organics) used during firefighting exercises in secondary containment and treatment.

Internet of Things Senior Projects

IOT TEAM 1: IoT Indoor PlantBot

Gardening fast-yield, low-maintenance crops, such as herbs and houseplants, is a process that could be automated to reduce the amount of human interaction and increase yield. This process would yield more crops with less involvement and maintenance. In this project, the team constructs and programs an autonomous growing bed for a diverse group of plants. We implemented the necessary hardware to control different aspects of the growing bed to provide each plant-type with ideal growing conditions. We are using sensors to monitor characteristics such as soil moisture, soil acidity, humidity, and temperature. These conditions can be monitored and adjusted with the use of appropriate actuators.

IOT TEAM 2: Smart Inventory Tracker

Our project, Smart Inventory System, will be able to count the inventory of products in real-time by implementing a motion detector system to each shelf that has a specific product. The device will update and display a real-time count of how many shirts are in inventory for each size and color on an OLED display on the corresponding item. The motion sensor will incorporate a program that identifies a motion from left to right as adding a product, and a motion from right to left as subtracting an item from the inventory.  This system will allow companies to have a real-time count of their inventory, accounting for items such as damaged items, misprints, or orders that receive an extra shirt as a courtesy due to delayed shipments, which will allow companies to save money and time that is vital for start-up companies. We have been working on the need analysis and focusing on the true problem for our client while making sure that we are not leaving any important features out. We will be expecting to conduct a prototype by using an Arduino, breadboard, wires, motion sensor, display monitor, shelves, shirts, and the Arduino IDE. Our expected results are that we will have a working prototype by the end of this semester that will have a real-time inventory system. 

Mechanical Engineering Senior Projects

MME TEAM 1: Artificial Mechanical Hand

The goal of this project is to design a hand prosthesis that is easy to manufacture and use. We wanted the prosthesis to be as simple as possible in design so that all the parts are easy to repair, affordable to replace, and intuitive in use.

MME TEAM 2: Wearable Device for Monitoring Covid-19

Design a protective casing for a watch that will be durable to handle heat generated from electrical components and impact of falling from certain heights without breaking from a mechanical design point of view.

MME TEAM 3: The Slush Gusher

The goal is to create an innovative device strapped on your back that will transform water into slush in a matter of minutes and blast it out using a pump. There will be a tube attached to the side that leads to the gusher in the user’s hand which discharges the fluid through the nozzle. Thermoelectric coolers were chosen to instantly freeze the water. This unit will also include heat sinks and a fan to dissipate the heat. A mixer will keep the slush fluidized so the device functions properly.

MME TEAM 4: Development of an AI-enabled Battery Management System (BMS)

In this study, we are developing a battery management system (BMS) with the unique incorporation of Artificial Intelligence (AI). Our AI-integrated BMS will monitor one or more lithium-ion battery packs, managing its state of charge (SOC), and predicting its future behavior with the intention of prolonging the battery pack life. This is accomplished with the development of a custom code that implements machine learning algorithms (MLAs) that serve to help foster consistent self-growth of the BMS, while also understanding the received input data and guaranteeing its output accuracy to be within a degree of error, 5% or less.

MME TEAM 5: Vehicle Dynamics Model Using Data Acquisition

Working with data supplied to us by the professional racing teams, Boutsen-Ginion Racing and BMW Motorsports, from their M6 GT3 race car, our team created a vehicle dynamics model within Simulink, a MATLAB add-on, which would allow the race engineers to tweak parameters on the race vehicle virtually to get an accurate prediction of how the vehicle’s performance would change.

MME TEAM 6: NASA Human Exploration Rover Challenge

The team will build and simulate a human exploration rover which follows all rules and regulations given by NASA in their human powered rover challenge. The project is based on completing obstacles and challenges using the rover which is controlled by two people. The project will be built on solid works and analyzed on ANSYS to make sure it meets the American Society of Mechanical Engineers’ (ASME) standards for performance.

MME TEAM 7: Machine Learning for Glass Compositions

Machine learning is applied to glass composition to discover a correlation between element amounts and glass properties.

MME TEAM 8: Microfluidic Mixing: An Investigation of Slug Flow Formation in Microchannels

This project models slug flow in microchannels of assorted shapes using ANSYS Fluent. By simulating varying immiscible fluids through these channels, our project aims to create a testing bench that scientists can use to estimate slug behavior without the need to perform physical testing. This is useful in the pharmaceutical and medical field when analyzing, testing, and developing various drugs that encompass two or more different types of fluids (varying properties). This simulation project contributes to the advancement of liquid solutions that are at a micro-volume level.

MME TEAM 9: Add-On Car Floatation Device

Our device prevents flood damage to an average sedan vehicle by using a “raft” concept to have the vehicle float during a flood while being anchored down safely. Our device is durable, easy to set up and pick up, and inexpensive for the consumer.

MME TEAM 10: Fully Automated FDM for 3D Printers

Our design encompasses a reliable and accurate automation system, which takes care of the fused deposition modeling (FDM) printing process from start to finish via a robotic arm that must physically sweep the bed of the printer once a print is finished, ensuring the print is both safely removed and contained within a safe location.

MME TEAM 11: Spaceport America Cup

Spaceport America Cup is a rocket engineering competition hosted by the partnership of Experimental Sounding Rocket Association (ESRA) and the New Mexico Spaceport. The competition started in 2017 under Intercollegiate Rocket Engineering Competition (IREC) rules where student teams design, test, and fly high-powered rockets. The competition is divided into categories based on targeted altitude and propulsion systems. We have been working with the American Society of Mechanical Engineers (ASME) to build and manufacture a high-powered rocket that will hold a miniature computer numerical control (CNC) plotter machine, housed in a 3U CubeSat Frame, weighing 8.8 lbs. to a targeted apogee of 10,000 feet.

MME TEAM 12: Robotic Arm for External Pipe Crawler Robot

We’re developing a robotic arm that can attach to an existing pipe crawler robot and be deployed to measure pipe thickness at the bottom of pipes. Our major obstacles were fitting the robot into a limited assigned space, being able to deliver a relatively heavy payload, and keeping power consumption low while maintaining high torque values.

MME TEAM 13: Cargo B Modular Cargo Vehicle System

An autonomous delivery system that uses autopilot software to deliver a package from point A to point B safely as possible while using object detection and avoidance to move around.

MME TEAM 14: AC System: Water Heat recovery System

A simulation of ANSYS analysis to determine the efficiency of using a plate heat exchanger, to reduce the wastefulness of the thermal energy in air conditioner condenser by restructuring, or adjusting, the geometry of the AC System to decrease the amount of power, or electricity, needed to heat the water in a water heater.

MME TEAM 15: Cooling System for Pools in Florida

Our project involves designing a cooling system for pools in Florida that was environmentally friendly, cost effective and lightweight. We found that incorporating an innovative polymer heat exchanger as the main component of the system would allow us to meet our design goals.

MME TEAM 16: Supercritical CO2 Rankine Cycle for Waste Heat Recovery

Our goal is achieving the highest possible efficiency through design optimization with the use of MATLAB of a supercritical carbon dioxide Rankine cycle by including fuel combustion analysis for the addition of heat in the cycle. Additionally, we have done a comparison analysis of a steam Rankine cycle versus a supercritical CO2 ranking cycle, both with equal initial conditions and component efficiencies.

MME TEAM 17: P.E.T.R. (Planetary Erosion Testing Rig)

The purpose of this project is to build a lunar and Mars erosion test rig to collect a comprehensive variety of erosion data on space rover material composites. Space rovers endure extreme damage of both rover surfaces and inner systems caused by the strong winds and abrasive particles during Martian dust storms. To prevent unexpected destruction of material that could allow for particles to penetrate the rover hardware during a space exploration mission, the Planetary Erosion Test Rig (PETR) will simulate environmental conditions of Mars and the Moon to aid engineering designs of future space machinery.

MME TEAM 18: The Perfect Helmet

Our project aims to create a bicycle helmet that focuses on improving the safety, cooling and aerodynamics of current helmets in the market without making any considerations in the aesthetics of the helmet.

MME TEAM 19: Electric Jet Ski - Battery and Safety

The project focuses on the battery and electrical safety of a fully electric jet ski with a particular emphasis on power distribution and management, battery cooling during charging and use.

MME TEAM 20: Crownpick

We designed a robotic gantry shelving system, called Crownpick. With our design we aim to increase employee safety and improve efficiency in the warehouse.

MME TEAM 21: Covitrix: Wearable Device for Health Monitoring

This project focuses on the design and development of a non-invasive, cost effective wearable device that will monitor and track various vital signals as they relate to COVID-19. To complement the device, we will also incorporate a mobile app, helping the individual to pursue diagnostic testing.

MME TEAM 22: Electric Jets Ski: Integration of Electric Propulsion

The goal of the project is to design the integration of an electric motor and operator controllers into a traditional powered jet ski along with its respective components.

MME TEAM 23: Microfluidic Device for Monitoring Early Development of Marine Species

Currently, there are no microfluidic chip devices being used to understand the impact of climate change on the early stages of development in marine species. The project’s goal is to design and create a microfluidic device with a gating system and multiple chambers that can contain an embryo’s development up to 16 days post-hatch. This needs to be done while maintaining a chamber size that is proportional to the embryo’s growth to maintain a fully controlled environment in which a constant environmental factor such as microplastics, temperature change, or acidity effects can be examined on the embryo.

MME TEAM 24: Thermoset Composite Characterization

Our project consists of the simulation and mathematical modeling of tensile properties and glass transition temperatures of carbon fiber reinforced plastic using finite element analysis software, ANSYS, which is then validated by the fabrication and characterization of the composites in real life in order to assess the accuracy of the model.

MME TEAM 25: Wheelchair Accessible Lift System for Boat Transfers

In Miami and around the world, being out on the water is one of the most enjoyable extracurricular activities. Boarding on and off a boat may come easy to some individuals; however, for travelers in wheelchairs, who have limited mobility, it may not be an easy task. Our team understands how essential it is to have an accessible, safe, modular, and cost-effective accommodation to aid passengers with limited mobility on and off the boats. For this reason, our team has developed the Wheelchair Accessible Lift system. The principal objective of the Wheelchair Accessible Lift System project is to design a lifting system for passengers of reduced mobility with their transportation on and off vessels.

MME TEAM 26: Ultrasonic Non-destructive Testing

Our team aims to construct a system of piezoelectric transducers along with the red pitaya microcontroller to conduct ultrasonic testing on cylindrical composites to analyze the integrity and quality by detecting any porosity within the material. The data gathered is then transferred from the microcontroller to the LabView software to better understand the location of the defects found.